Notes

Ideas on product, AI, and building things. Shared first on X and LinkedIn.

In the original language. Each post links to the conversation.

12 of 85 posts

It was the first time in fifteen years leading digital products that delegating a technical task to a machine felt indistinguishable from delegating to a good teammate.

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Tibo (OpenAI) expects agents to take most actions on the internet. His advice for builders: imagine models getting much faster and cheaper, with voice, text and images working together. what did you build for agents?

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Even OpenAI gives its agents Mac minis! The company selling us AI services is also giving some of its agents dedicated machines to work on. That makes me question how quickly we dismiss having our own. For me, the argument goes beyond giving an agent access to a computer. It

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I've heard Sam Altman, Demis Hassabis and Jensen Huang compare AI to the Renaissance or the Industrial Revolution. I wanted to see if those comparisons hold up, so I studied both eras. Here's what I found...

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It's interesting to see Tibo's perspective on the skill that is important and not important I've worked mostly by voice for a while. It's faster and I can give much more context Also I definitely believe that "taste" can be improved by doing it and collecting feedback thanks

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I see a lot of games final version in X but not the hustle to get there In my case I went through some challenges that might be yours...

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@grok what percentage of Americans use AI?

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Everyone is saying that we're in a bubble and no one uses AI. Did anyone read the title of the chart? "Paying for AI" not using AI AI is being used by half of Americans (https://pewresearch.org)

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Watching OpenAI's Ultrafast build this rocket brought me back to an article I wrote in July. If an interface is generated on the fly, the time the user spends waiting becomes part of its design. https://x.com/ric_guia/article/2106126809980879056…

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I wrote this in July about interfaces generated on the fly. Watching OpenAI's rocket demo with Ultrafast brought me back to it: the time it takes to generate the interface is a big part of what makes this practical.

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Do you know what's in an eval? I explained in a simple way making real life comparisons

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